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Home > Tutorials > Maya

Autodesk Maya

Maya Overview | Modeling | Creating Animations | Character Setup | Shading, Texturing, Lighting, Rendering |
Dynamics and Fluid Effects | Rendering | Additional Tutorials

Software Description:
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.

Operating Systems

  • Mac
  • PC/Windows

Greate Software Sites

  • AutoDesk Maya Support - resources and Maya Tutorials
  • - Maya Training Tutorials
  • CGTextures - CGTextures strives to be the world's best texture site. Making textures should be about creativity--not about frustrating hours looking for images on the Internet. By supplying good-quality textures in an organized manner, I hope your everyday work will be easier and more enjoyable.
  • Yeggi - Search engine for printable 3D models
  • - download decorative fonts

Useful Files

Online Tutorial Pages

  • N/A


  • Maya Certified Professional Exam - It's time to take your career in 3-D animation to the next level. When you become a Certified Professional with Autodesk Maya®, you set yourself apart as a 3-D animator with the professional skills and ability needed for success. Becoming an Autodesk Certified Professional can lead to accelerated career development, improved productivity, and enhanced credibility. In short, it can help get you where you want to go.
  • Autodesk Certified Professional Search
Vocabulary: N/A
Video Tutorials:
For more videos, check out the Mr. Coursey's Classroom YouTube Channel
Click on the Video Title in the video to view the Tutorial in its own window at a larger size.
Maya Overview
Setting a Maya Project

Maya Interface Tour

Maya Basics - Navigating with cameras
Maya Basics -
Creating primitive objects
Maya Basics -
Moving Objects

Maya Basics -
Rotating objects

Maya Basics
- Scaling objects

Maya Basics -
Transforming with precision

Maya Basics
- Selecting Objects

Maya Basics
- Selecting Components
Maya Basics
- Changing display modes
Maya Basics -
Setting up the view panel
Using Maya Workspaces

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ACTIVITY 1: Modeling
Modeling a head with proper topology - Part 1

Modeling a head with proper topology - Part 2

Modeling a head with proper topology - Part 3
Creating Bezier Curves

Sculpting clothes: Part 1 - Wrinkles and creases

Sculpting clothes: Part 2 - Patterns and symmetry
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ACTIVITY 2: Creating Animations
Non-Destructive Animation Editing: Basic setup and single clip editing
Animating an assembly line -
Part 1: Keyframe animation

Animating an assembly line - Part 2: Keyframe animation and constraints

Animating an assembly line - Part 3: Driven keys and animated textures
Animating with Motion Path NURBS curves

Using the Maya Sequencer

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ACTIVITY 3: Character Setup
Quick Rigging and Skinning a character

Creating a Character Rig - Part 1: Common rigging pitfalls

Creating a Character Rig - Part 2: Basic spline torso

Creating a Character Rig - Part 3: Torso IK controls, rotation orders, and twist
Creating a Character Rig - Part 4: Torso FK controls

Creating a Character Rig - Part 5: Torso squash and stretch
Creating a Character Rig - Part 6: Torso global transform and cleanup

Creating a Character Rig - Part 7: Basic spline neck

Creating a Character Rig - Part 8: Neck controls and squash/stretch

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ACTIVITY 4: Shading, Texturing, Lighting, Rendering


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ACTIVITY 5: Dynamics and Fluid Effects

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ACTIVITY 6: Rendering

How to Render Animations
in Blender

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Additional Tutorials

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Extra Tips:
Use to download decorative fonts

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This page was last updated on August 8, 2017